Mario 3d World inspired platformer

A short and sweet game inspired by Mario 3d World.

What I learned :

  • AI : implementing different states of the enemy AI. Such as patroling, chasing, aiming and shooting

  • C# : using the lerp function to create a ease-out camera movement (fast at the beginning, slow at the end)

  • C# : creating the player’s moveset, including jumping, triple jumping and wall jumping

  • Gameplay : design levels featuring a variety of obtacles

Précédent
Précédent

Procedurally generated terrain

Suivant
Suivant

Tetris clone